Game Update 1.1.2 - 02/22

Posted by Kai Schober | 2009 Feb 22 22:06 -0500 GMT

Highlights


General Changes and Bug Fixes; User Interface

2009 Feb 22 22:06 GMT

Game Update 1.1.1 - 02/03

Posted by Kai Schober | 2009 Feb 03 22:08 -0500 GMT

Highlights


Patch 1.1.1, a maintenance patch which contains a few goodies including the Night of Murder live event content (starting on February 6, 2009), a few very important open RvR changes, additional Flight Masters, and more. We have even more content on the way in the 1.2 update, which is shaping up to be huge. We'll have more info on 1.2 in the coming weeks, so stay tuned!

2009 Feb 03 22:08 GMT

A Day in the Life of a Senior Designer

Posted by From the Devs | 2009 Jan 16 02:47 -0500 GMT
When I was asked to write a Dev Diary about the typical day in the life of a Senior Designer on an MMO, I thought about a crazy old wizard named Merlin and what his days were probably like…


2009 Jan 16 02:47 GMT

PATCHES!

Posted by From the Devs | 2008 Dec 19 05:43 -0500 GMT
This week’s Dev Diary has a funny story. You see, I (Missy) usually give our devs at least two weeks of lead time for their diaries, to make sure they're not rushed or stressed. A Dev Diary is an important window into the studio and how it works, and so it’s my opinion that a dev should feel relaxed and at peace when he or she sits down to the task. I asked Bruce to consider writing this Dev Diary on October 28, and have been gently reminding him about it ever since. This week, though, I finally clubbed him over the head with our resident giant squig (yes, the one you’ve seen in Podcasts). Unfortunately, I apparently chose the absolute worst week to lay down the Missy Smackdown. This Dev Diary is a bit loopy--but that’s Bruce in a nutshell! Without further ado, here's an inside look at the creative craziness that keeps the rest of Mythic sane!


2008 Dec 19 05:43 GMT

Game Update 1.1.0 - 12/11

Posted by Kai Schober | 2008 Dec 11 22:11 -0500 GMT

Highlight


With 1.1a, we have been working hard and listening to player feedback to make the great game of WAR even better. We're proud to introduce to the game several exciting changes that you requested! These changes include the following:

2008 Dec 11 22:11 GMT

Player Statues

Posted by From the Devs | 2008 Dec 05 00:29 -0500 GMT
In this issue of the Dev Diary, James Casey takes us through the blood, sweat and tears of one of 1.1's most exciting new features: Player statues!
2008 Dec 05 00:29 GMT

The Sword is Forged: Honed

Posted by From the Devs | 2008 Dec 04 06:54 -0500 GMT

Presenting the final chapter of The Sword is Forged! If you haven't read the tale up until now, check out our official Warhammer Fiction page.

     Roki, Osvalt and the Witch Hunters turned to her, staring. 

     "What's this, woman?" growled Curt.

     "We can hold the temple," she said. "And we can survive."

2008 Dec 04 06:54 GMT

Game Update 1.0.6 - 12/02

Posted by Kai Schober | 2008 Dec 02 22:12 -0500 GMT

Highlights


New Careers

2008 Dec 02 22:12 GMT

Cruel as Ice, Cold as Steel: No Mercy, No Surrender

Posted by From the Devs | 2008 Dec 02 00:23 -0500 GMT

Wait! Read Chapter One here first!

    First came the layers of heavy, indigo-hued woolen robes and steel-toed leather boots, then a reinforced kheitan made of quilted fabric and tanned human hide. Over the kheitan went a hauberk of blackened steel mail, with long sleeves and a broad skirt that hung down to mid-calf. The weight of the steel rings rested heavily on Rathann’s strong shoulders, aggravating the pain of the many bruises and shallow cuts that marked his arms and torso. The druchii scarcely noticed. He’d suffered worse on a daily basis during his years of training.
2008 Dec 02 00:23 GMT

The Sword is Forged: Tempered

Posted by From the Devs | 2008 Nov 25 11:05 -0500 GMT

Wait! Read Chapter One here first!  


  Regina smelled smoke and heard the muffled thunder of distant cannon fire as she strode through the little village of Grimmenhagen. She walked because she'd left her horse with Dorothea, so she could sell it and bribe the priests of Morr to bury their mother in a proper cemetery, even though she had changed. 

2008 Nov 25 11:05 GMT

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