The Sword Is Forged: Beaten

Posted by From the Devs | 2008 Nov 20 11:52 -0500 GMT

   "Kleinmann, bring up your shield!" Regina Seibolt shouted. "Bring up your..." She winced as the young novice took a wooden sword across the ear and howled. "Ah well, you'll remember next time, eh? Come on, stop blubbing. Back to guard."

2008 Nov 20 11:52 GMT

Cruel as Ice, Cold as Steel: By Hatred Alone

Posted by From the Devs | 2008 Nov 20 11:51 -0500 GMT

     They came for Rathann in the hour of the wolf, when the twin moons were low on the horizon and his small tower room was plunged into deep shadow. He had been asleep for barely an hour, sunk in exhausted slumber, when the sound of splintering wood split the silence in the small antechamber beyond.

2008 Nov 20 11:51 GMT

Game Update 1.0.5 - 11/18

Posted by Kai Schober | 2008 Nov 18 22:17 -0500 GMT

Highlights


Prepare for the coming of the Blackguard and Knight of The Blazing Sun! These two tank careers square off and provide players with even more means to crush and conquer their enemies and defend their homelands!

2008 Nov 18 22:17 GMT

Game Update 1.0.4b - 11/11

Posted by Kai Schober | 2008 Nov 11 22:20 -0500 GMT

Highlights


1.0.5 is cooking away on the Public Test Server! In the meantime we had a few changes we wanted to patch to all live servers to continue improving your game experience.

2008 Nov 11 22:20 GMT

The Reikland Factory

Posted by From the Devs | 2008 Oct 31 11:55 -0400 GMT
In this issue, Lead Artist Russell takes us through the process of creating artwork for our newest Scenario: The Reikland Factory.

2008 Oct 31 11:55 GMT

Game Update 1.0.4 - 10/29

Posted by Kai Schober | 2008 Oct 29 22:21 -0400 GMT

Highlights


We've got a bunch of great stuff inside most notably being the start of our first Live Event: Witching Night!

2008 Oct 29 22:21 GMT

Wouldn't it Be Cool...

Posted by From the Devs | 2008 Oct 21 00:26 -0400 GMT

“You know what would be cool…?” For some reason these seemingly innocent words, when uttered from my mouth, cause hand-wringing or glares from our schedulers here at Mythic. Despite that, I can’t help myself!  I’m Mark Davis, and as one of the producers on the Warhammer project I get to use that phrase to your benefit!  I’d like to share with you a few of my favorite “Wouldn’t it be cool if” moments that I’ve had a hand in creating.

2008 Oct 21 00:26 GMT

Game Update 1.0.3 - 10/15

Posted by Kai Schober | 2008 Oct 15 22:22 -0400 GMT

Highlights


Another eventful week is flying by here at the studio. As always the team has been working non-stop to bring you updates and make the game you love even better.

2008 Oct 15 22:22 GMT

Game Update 1.0.2 - 10/09

Posted by Kai Schober | 2008 Oct 09 22:23 -0400 GMT

Highlights


The team here at Mythic has been busy this week making improvements and fixes based on your feedback to further enhance your gameplay experience. While these may change, read on to check out the latest of these exciting updates coming to a server near you!

2008 Oct 09 22:23 GMT

Waaagh!

Posted by From the Devs | 2008 Oct 03 00:44 -0400 GMT
Through the coming months, our Dev Diary will give you an inside look at what's going on here in the studio. This time, join  Live Producer Destin Bales as he explains what exactly Waaagh! means to all of us here at Mythic Entertainment.

2008 Oct 03 00:44 GMT

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